{ ******************************************************************************** SPackGui (common files) Copyright (C) 2009-2013 Geoffray Levasseur . Copyright (C) http://0.tuxfamilly.org/ http://www.geoffray-levasseur.org/ This software is governed by the CeCILL license under French law and abiding by the rules of distribution of free software. You can use, modify and/ or redistribute the software under the terms of the CeCILL license as circulated by CEA, CNRS and INRIA at the following URL "http://www.cecill.info". As a counterpart to the access to the source code and rights to copy, modify and redistribute granted by the license, users are provided only with a limited warranty and the software's author, the holder of the economic rights, and the successive licensors have only limited liability. In this respect, the user's attention is drawn to the risks associated with loading, using, modifying and/or developing or reproducing the software by the user in light of its specific status of free software, that may mean that it is complicated to manipulate, and that also therefore means that it is reserved for developers and experienced professionals having in-depth computer knowledge. Users are therefore encouraged to load and test the software's suitability as regards their requirements in conditions enabling the security of their systems and/or data to be ensured and, more generally, to use and operate it in the same conditions as regards security. The fact that you are presently reading this means that you have had knowledge of the CeCILL license and that you accept its terms. ******************************************************************************** Description: Icons "on the fly" manager ******************************************************************************** } unit uIconManager; {$include defines.inc} interface uses Controls, Classes, SysUtils, Forms, Graphics; const DefaultButtonIcon = 'dialog-cancel.png'; NumberOfIcons = 49; //the following is actual freedesktop standard : NewIconNames: array[0..NumberOfIcons - 1] of string = ('document-new.png', 'document-new-from-template.png', //0 'document-open.png', 'view-refresh.png', //2 'document-save.png', 'document-save-all.png', //4 'dialog-close.png', 'document-print.png', //6 'document-preview.png', 'application-exit.png', //8 'document-print-preview.png', 'edit-undo.png', //10 'edit-redo.png', 'edit-cut.png', //12 'edit-copy.png', 'edit-paste.png', //14 'preferences-system-time.png', 'insert-text.png', //16 'mail-send.png', 'document-save-as.png', //18 'document-export.png', 'document-open-recent.png', //20 'dialog-ok.png', 'dialog-cancel.png', //22 'dialog-ok-apply.png', 'dialog-close.png', //24 'help-about.png', 'edit-find.png', //26 'go-next.png', 'go-previous.png', //28 'go-jump.png', 'help-contents.png', //30 'edit-clear.png', 'applications-system.png', //32 'configure.png', 'help-hint.png', //34 'list-add.png', 'list-remove.png', //36 'im-status-message-edit.png', 'arrow-down.png', //38 'arrow-up.png', 'media-playback-pause.png', //40 'document-properties.png', 'edit-select-all.png', //42 'video-display.png', 'tools-report-bug.png', //44 'help-contents.png', 'repository.png', //46 'preferences-desktop-font.png'); //this is more easy than learning icon's index const icClose = 6; icCancel = 23; icYes = 22; icNo = 6; icOk = 22; icApply = 24; icNew = 0; icOpen = 2; icSave = 4; icSaveAll = 5; icExit = 9; icUndo = 11; icRedo = 12; icCopy = 14; icCut = 13; icPaste = 15; icRefresh = 3; icAbout = 26; icSearch = 27; icAdd = 36; icChange = 38; icRemove = 37; icDelete = icRemove; icUp = 34; icDown = 39; icSystem = 33; icProperties = 42; icSettings = 34; icParameters = icSettings; icPause = 41; icDisplay = 44; icSelectAll = 43; icReportBug = 45; icManual = 46; icRepository = 47; icFontSettings = 48; var ilDefault: TImageList; //load a new theme and apply the changes procedure LoadIconSet(Path: string); //set button icons on the fly procedure InitBtnGlyphs(Form: TForm); //for color configuration create an icon on the fly showing the selected color function CreateColorGlyph(Color: TColor; Width, Height: integer): TBitmap; implementation uses Dialogs, Buttons, uUtils, uDebug; function CreateColorGlyph(Color: TColor; Width, Height: integer): TBitmap; var X, Y: integer; begin //create an empty bitmap and set its size Result := TBitmap.Create; Result.SetSize(Width, Height); //fill it with the given color for X := 0 to Width do for Y := 0 to Height do Result.Canvas.Pixels[X, Y] := Color; end; function AddIcon(Index: Integer; Path: string): Boolean; var Bitmap: TPortableNetworkGraphic; X, Y: integer; begin PrintDbg('i Add icon "' + Path + NewIconNames[Index] + '"... ', vlHigh); //only png format is supported try Result := True; try Bitmap := TPortableNetworkGraphic.Create; if not FileExists(Path + NewIconNames[Index]) then //the icon is not present begin //we have to create an empty bitmap (and hopping it's gonna be seen as all transparent) PrintDbg('not fount, create empty one: ', vlHigh); Bitmap.SetSize(ilDefault.Width, ilDefault.Height); for X := 0 to ilDefault.Width do for Y := 0 to ilDefault.Height do //actually this draw a boxed X if (X = Y) or (ilDefault.Width - X = Y + 1) or (X = 0) or (Y = 0) or (X = ilDefault.Width - 1) or (Y = ilDefault.Height - 1) then Bitmap.Canvas.Pixels[X, Y] := clBtnText else Bitmap.Canvas.Pixels[X, Y] := clBtnFace; //set transparancy settings Bitmap.TransparentColor := clBtnFace; Bitmap.Transparent := True; end else begin //load the bitmap and set transparency on Bitmap.LoadFromFile(Path + NewIconNames[Index]); Bitmap.Transparent := True; end; //add this to the image list ilDefault.Add(Bitmap, nil); except Result := False; end; finally Bitmap.Free; end; PrintDbgResult(Result, vlHigh) end; procedure LoadIconSet(Path: string); var IconBaseDir: string; I: Integer; begin IconBaseDir := Path; if IconBaseDir[Length(IconBaseDir)] <> DirectorySeparator then IconBaseDir := IconBaseDir + DirectorySeparator; //check iconset existance if not DirectoryExists(IconBaseDir) then begin //if unavailable rolling back to Oxygen PrintLnDbg('E uIconManager.LoadIconSet: "' + IconBaseDir + '" directory does not exists!', vlHigh); PrintLnDbg('W uIconManager.LoadIconSet: The application ' + 'may look uggly but should be usable.', vlHigh); end; try //free the image list to be sure it'll not poluted with previous datas ilDefault.Free; finally //create an image liste with the good size ilDefault := TImageList.CreateSize(22, 22); end; PrintLnDbg('i Initializing icon set done.', vlHigh); //add the icons in the newly created image list for I:= 0 to NumberOfIcons - 1 do AddIcon(I, IconBaseDir); end; procedure InitBtnGlyphs(Form: TForm); var I: integer; Bitmap: TBitmap; begin for I := 0 to Form.ComponentCount - 1 do if (Form.Components[I] is TBitBtn) and (Form.Components[I].Tag <> -1) then try PrintDbg('i Init "' + Form.Components[I].Name + '" button glyph... ', vlHigh); Bitmap := TBitmap.Create; ilDefault.GetBitmap((Form.Components[I] as TBitBtn).Tag, Bitmap); (Form.Components[I] as TBitBtn).Glyph := Bitmap; PrintDbgResult(True, vlHigh); except PrintDbgResult(False, vlHigh); end; end; initialization end.