use internals
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@@ -43,7 +43,9 @@ _rain_build_colors()
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RAIN_ENGINE_COLORS=()
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local use_truecolor=0
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_rainbow_supports_truecolor && use_truecolor=1
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# term_set() already sets TERM=*-direct when truecolor is available;
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# honour COLORTERM as a belt-and-suspenders fallback.
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[[ "$TERM" == *direct* || "${COLORTERM:-}" == "truecolor" || "${COLORTERM:-}" == "24bit" ]] && use_truecolor=1
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if (( use_truecolor )); then
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# 24-bit gradient from a near-black shade to a vivid hue.
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@@ -148,23 +150,6 @@ _rain_normalize_density()
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printf "%s" "$raw_density"
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}
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_rainbow_supports_truecolor()
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{
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case "${COLORTERM:-}" in
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*truecolor*|*24bit*)
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return 0
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;;
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esac
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case "${TERM:-}" in
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*direct*|*truecolor*)
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return 0
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;;
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esac
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return 1
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}
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_rainbow_build_palette()
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{
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local palette_width="$1"
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@@ -661,7 +646,7 @@ rainbow()
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((term_width < 1)) && term_width=1
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((term_height < 1)) && term_height=1
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if _rainbow_supports_truecolor; then
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if [[ "$TERM" == *direct* || "${COLORTERM:-}" == "truecolor" || "${COLORTERM:-}" == "24bit" ]]; then
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use_truecolor=1
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else
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use_truecolor=0
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