git parameter conflict, better matrix rendering, better speed unit handling

This commit is contained in:
fatalerrors
2026-03-25 18:11:01 +01:00
parent 2ee1c935ac
commit f5d59ec194

View File

@@ -92,6 +92,24 @@ _rain_build_chars()
return 0 return 0
} }
_rain_normalize_speed()
{
local raw_speed="$1"
# Accept integer/floating values. UI scale is centiseconds by default:
# 5 -> 0.05s, 2.5 -> 0.025s. Values < 1 are treated as direct seconds
# for backward compatibility (e.g. 0.03).
if [[ ! "$raw_speed" =~ ^[0-9]+([.][0-9]+)?$ ]]; then
return 1
fi
if awk -v s="$raw_speed" 'BEGIN { exit !(s < 1) }'; then
printf "%s" "$raw_speed"
else
awk -v s="$raw_speed" 'BEGIN { printf "%.3f", s / 100 }'
fi
}
_rain_engine() _rain_engine()
{ {
local step_duration="$1" local step_duration="$1"
@@ -111,6 +129,7 @@ _rain_engine()
local rain_chars=("${RAIN_ENGINE_CHARS[@]}") local rain_chars=("${RAIN_ENGINE_CHARS[@]}")
local rain_color_tab=${#rain_colors[@]} local rain_color_tab=${#rain_colors[@]}
local rain_tab=${#rain_chars[@]} local rain_tab=${#rain_chars[@]}
local matrix_head_color=$'\e[1;97m'
local exit_st=0 local exit_st=0
local num_rain_metadata=5 local num_rain_metadata=5
@@ -118,27 +137,42 @@ _rain_engine()
local X=0 Y=0 drop_length=0 rain_drop=0 local X=0 Y=0 drop_length=0 rain_drop=0
local max_rain_width=0 max_rain_height=0 local max_rain_width=0 max_rain_height=0
local new_rain_odd=0 falling_odd=0 local new_rain_odd=0 falling_odd=0
local term_area=0
local frame_sleep="$step_duration"
sigwinch() sigwinch()
{ {
term_width=$(tput cols) term_width=$(tput cols)
term_height=$(tput lines) term_height=$(tput lines)
((term_area = term_width * term_height))
case "$mode" in case "$mode" in
matrix) matrix)
((max_rain_width = term_width * term_height / 3)) ((max_rain_width = term_area / 3))
((max_rain_height = term_height < 8 ? 1 : term_height / 6)) ((max_rain_height = term_height < 8 ? 1 : term_height / 6))
((new_rain_odd = term_height > 50 ? 100 : term_height * 2)) ((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
((new_rain_odd = new_rain_odd * 85 / 100)) ((new_rain_odd = new_rain_odd * 85 / 100))
((falling_odd = 100)) ((falling_odd = 100))
# Adapt cadence and density to terminal size for smoother rendering.
if ((term_area < 1200)); then
((max_rain_width = term_area / 4))
frame_sleep=$(awk -v s="$step_duration" 'BEGIN { printf "%.3f", s * 1.15 }')
elif ((term_area > 5000)); then
((max_rain_width = term_area / 2))
frame_sleep=$(awk -v s="$step_duration" 'BEGIN { printf "%.3f", s * 0.85 }')
else
frame_sleep="$step_duration"
fi
;; ;;
*) *)
((max_rain_width = term_width * term_height / 4)) ((max_rain_width = term_area / 4))
((max_rain_height = term_height < 10 ? 1 : term_height / 10)) ((max_rain_height = term_height < 10 ? 1 : term_height / 10))
((new_rain_odd = term_height > 50 ? 100 : term_height * 2)) ((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
((new_rain_odd = new_rain_odd * 75 / 100)) ((new_rain_odd = new_rain_odd * 75 / 100))
((falling_odd = term_height > 25 ? 100 : term_height * 4)) ((falling_odd = term_height > 25 ? 100 : term_height * 4))
((falling_odd = falling_odd * 90 / 100)) ((falling_odd = falling_odd * 90 / 100))
frame_sleep="$step_duration"
;; ;;
esac esac
} }
@@ -150,7 +184,7 @@ _rain_engine()
do_render() do_render()
{ {
local idx=0 y=0 drop_color="" local idx=0 y=0 drop_color="" current_char="" render_color=""
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
X=${rains[idx]} X=${rains[idx]}
@@ -179,7 +213,18 @@ _rain_engine()
for ((y = Y; y < Y + drop_length; y++)); do for ((y = Y; y < Y + drop_length; y++)); do
((y < 1 || y > term_height)) && continue ((y < 1 || y > term_height)) && continue
printf "\e[%d;%dH%s%s" "$y" "$X" "$drop_color" "$rain_drop" if [[ "$mode" == "matrix" ]]; then
current_char="${rain_chars[rain_tab * RANDOM / 32768]}"
if ((y == Y + drop_length - 1)); then
render_color="$matrix_head_color"
else
render_color="$drop_color"
fi
else
current_char="$rain_drop"
render_color="$drop_color"
fi
printf "\e[%d;%dH%b%s" "$y" "$X" "$render_color" "$current_char"
done done
done done
} }
@@ -196,7 +241,7 @@ _rain_engine()
sigwinch sigwinch
while ((exit_st <= 0)); do while ((exit_st <= 0)); do
read -r -n 1 -t "$step_duration" ch read -r -n 1 -t "$frame_sleep" ch
case "$ch" in case "$ch" in
q|Q) q|Q)
do_exit do_exit
@@ -232,8 +277,9 @@ rain()
{ {
printf "Usage: rain [OPTIONS]\n" printf "Usage: rain [OPTIONS]\n"
printf "Options:\n" printf "Options:\n"
printf "\t-s, --speed NUM Set the drop delay in seconds (default: 0.050).\n" printf "\t-s, --speed NUM Set speed value (default: 5 => 0.050s).\n"
printf "\t Lower values = faster rain.\n" printf "\t Values >=1 use a /100 scale (5 => 0.05s).\n"
printf "\t Values <1 are interpreted as raw seconds.\n"
printf "\t-c, --color COLOR Set the color theme (default: white).\n" printf "\t-c, --color COLOR Set the color theme (default: white).\n"
printf "\t-h, --help Display this help message and exit.\n\n" printf "\t-h, --help Display this help message and exit.\n\n"
printf "Available Colors:\n" printf "Available Colors:\n"
@@ -243,7 +289,7 @@ rain()
printf "\t\e[33myellow\e[0m\t: Amber and gold tones\n" printf "\t\e[33myellow\e[0m\t: Amber and gold tones\n"
printf "\t\e[36mcyan\e[0m\t: Electric cyan/turquoise\n" printf "\t\e[36mcyan\e[0m\t: Electric cyan/turquoise\n"
printf "\twhite\t: Greyscale and white (original style)\n\n" printf "\twhite\t: Greyscale and white (original style)\n\n"
printf "Example: rain --color green --speed 0.03\n" printf "Example: rain --color green --speed 3\n"
} }
local step_duration=0.050 local step_duration=0.050
@@ -253,7 +299,11 @@ rain()
case $1 in case $1 in
-s|--speed) -s|--speed)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then if [[ -n "$2" && ! "$2" =~ ^- ]]; then
step_duration="$2" step_duration=$(_rain_normalize_speed "$2") || {
disp E "--speed requires a numeric value."
_rain_show_usage
return 1
}
shift shift
else else
disp E "--speed requires a numeric value." disp E "--speed requires a numeric value."
@@ -301,12 +351,13 @@ matrix()
{ {
printf "Usage: matrix [OPTIONS]\n" printf "Usage: matrix [OPTIONS]\n"
printf "Options:\n" printf "Options:\n"
printf "\t-s, --speed NUM Set the drop delay in seconds (default: 0.035).\n" printf "\t-s, --speed NUM Set speed value (default: 3.5 => 0.035s).\n"
printf "\t Lower values = faster stream.\n" printf "\t Values >=1 use a /100 scale (3.5 => 0.035s).\n"
printf "\t Values <1 are interpreted as raw seconds.\n"
printf "\t-c, --color COLOR Set color theme (default: green).\n" printf "\t-c, --color COLOR Set color theme (default: green).\n"
printf "\t-t, --charset SET Character set: binary, kana, ascii (default: binary).\n" printf "\t-C, --charset SET Character set: binary, kana, ascii (default: binary).\n"
printf "\t-h, --help Display this help message and exit.\n\n" printf "\t-h, --help Display this help message and exit.\n\n"
printf "Example: matrix --charset kana --speed 0.02\n" printf "Example: matrix -C kana -c green --speed 2\n"
} }
local step_duration=0.035 local step_duration=0.035
@@ -317,7 +368,11 @@ matrix()
case $1 in case $1 in
-s|--speed) -s|--speed)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then if [[ -n "$2" && ! "$2" =~ ^- ]]; then
step_duration="$2" step_duration=$(_rain_normalize_speed "$2") || {
disp E "--speed requires a numeric value."
_matrix_show_usage
return 1
}
shift shift
else else
disp E "--speed requires a numeric value." disp E "--speed requires a numeric value."
@@ -327,7 +382,15 @@ matrix()
;; ;;
-c|--color) -c|--color)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then if [[ -n "$2" && ! "$2" =~ ^- ]]; then
base_color="$2" case "${2,,}" in
binary|kana|kanji|ascii)
disp W "'${2}' looks like a charset value. Use -C/--charset for clarity."
charset="${2,,}"
;;
*)
base_color="$2"
;;
esac
shift shift
else else
disp E "--color requires a color name." disp E "--color requires a color name."
@@ -335,7 +398,7 @@ matrix()
return 1 return 1
fi fi
;; ;;
-t|--charset) -C|--charset)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then if [[ -n "$2" && ! "$2" =~ ^- ]]; then
charset="${2,,}" charset="${2,,}"
shift shift