Compare commits
2 Commits
e41c1a4c51
...
f5d59ec194
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
f5d59ec194 | ||
|
|
2ee1c935ac |
@@ -35,197 +35,399 @@
|
|||||||
# ------------------------------------------------------------------------------
|
# ------------------------------------------------------------------------------
|
||||||
|
|
||||||
# ------------------------------------------------------------------------------
|
# ------------------------------------------------------------------------------
|
||||||
# Let the rain fall
|
# Generic rain-like engine and presets
|
||||||
# Usage: rain [OPTIONS]
|
|
||||||
# Options:
|
_rain_build_colors()
|
||||||
# -s, --speed NUM Set the drop delay in seconds (default: 0.050).
|
|
||||||
# Lower values = faster rain.
|
|
||||||
# -c, --color COLOR Set the color theme (default: white).
|
|
||||||
# -h, --help Display this help message and exit.
|
|
||||||
# Available Colors:
|
|
||||||
# green : The classic Matrix digital rain
|
|
||||||
# blue : Deep ocean blue gradients
|
|
||||||
# red : Crimson/Blood rain
|
|
||||||
# yellow : Amber and gold tones
|
|
||||||
# cyan : Electric cyan/turquoise
|
|
||||||
# white : Greyscale and white (original style)
|
|
||||||
rain()
|
|
||||||
{
|
{
|
||||||
show_usage() {
|
local base_color="$1"
|
||||||
printf "Usage: rain [OPTIONS]\n"
|
RAIN_ENGINE_COLORS=()
|
||||||
printf "Options:\n"
|
|
||||||
printf "\t-s, --speed NUM Set the drop delay in seconds (default: 0.050).\n"
|
|
||||||
printf "\t Lower values = faster rain.\n"
|
|
||||||
printf "\t-c, --color COLOR Set the color theme (default: white).\n"
|
|
||||||
printf "\t-h, --help Display this help message and exit.\n\n"
|
|
||||||
printf "Available Colors:\n"
|
|
||||||
printf "\t\e[32mgreen\e[0m\t: The classic Matrix digital rain\n"
|
|
||||||
printf "\t\e[34mblue\e[0m\t: Deep ocean blue gradients\n"
|
|
||||||
printf "\t\e[31mred\e[0m\t: Crimson/Blood rain\n"
|
|
||||||
printf "\t\e[33myellow\e[0m\t: Amber and gold tones\n"
|
|
||||||
printf "\t\e[36mcyan\e[0m\t: Electric cyan/turquoise\n"
|
|
||||||
printf "\twhite\t: Greyscale and white (original style)\n\n"
|
|
||||||
printf "Example: rain --color green --speed 0.03\n"
|
|
||||||
}
|
|
||||||
|
|
||||||
local step_duration=0.050
|
|
||||||
local base_color="white" # default color scheme, can be overridden by --color
|
|
||||||
|
|
||||||
# Analyse arguments
|
|
||||||
while [[ "$#" -gt 0 ]]; do
|
|
||||||
case $1 in
|
|
||||||
-s|--speed)
|
|
||||||
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
|
||||||
step_duration="$2"; shift
|
|
||||||
else
|
|
||||||
disp E "--speed requires a numeric value."
|
|
||||||
show_usage && return 1
|
|
||||||
fi
|
|
||||||
;;
|
|
||||||
-c|--color)
|
|
||||||
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
|
||||||
base_color="$2"; shift
|
|
||||||
else
|
|
||||||
disp E "--color requires a color name."
|
|
||||||
show_usage && return 1
|
|
||||||
fi
|
|
||||||
;;
|
|
||||||
-h|--help)
|
|
||||||
show_usage && return 0
|
|
||||||
;;
|
|
||||||
*)
|
|
||||||
disp E "Unknown option: $1"
|
|
||||||
show_usage && return 1
|
|
||||||
;;
|
|
||||||
esac
|
|
||||||
shift
|
|
||||||
done
|
|
||||||
|
|
||||||
# Define colors (256-colors gradients)
|
|
||||||
local rain_colors=()
|
|
||||||
case $base_color in
|
case $base_color in
|
||||||
green) # Matrix style green
|
green)
|
||||||
for i in {22..28} {34..40} {46..48}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {22..28} {34..40} {46..48}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
blue) # Deep ocean blues
|
blue)
|
||||||
for i in {17..21} {27..33} {39..45}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {17..21} {27..33} {39..45}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
red) # Crimson / blood red
|
red)
|
||||||
for i in {52..52} {88..88} {124..124} {160..160} {196..201}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {52..52} {88..88} {124..124} {160..160} {196..201}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
yellow) # Amber / gold
|
yellow)
|
||||||
for i in {58..58} {100..100} {142..142} {184..184} {226..229}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {58..58} {100..100} {142..142} {184..184} {226..229}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
cyan) # Electric cyan / turquoise
|
cyan)
|
||||||
for i in {30..31} {37..38} {44..45} {50..51}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {30..31} {37..38} {44..45} {50..51}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
*) # Greyscale / white (original style)
|
*)
|
||||||
rain_colors=("\e[37m" "\e[37;1m")
|
RAIN_ENGINE_COLORS=("\e[37m" "\e[37;1m")
|
||||||
for i in {244..255}; do rain_colors+=("\e[38;5;${i}m"); done ;;
|
for i in {244..255}; do RAIN_ENGINE_COLORS+=("\e[38;5;${i}m"); done ;;
|
||||||
|
esac
|
||||||
|
}
|
||||||
|
|
||||||
|
_rain_build_chars()
|
||||||
|
{
|
||||||
|
local mode="$1"
|
||||||
|
local charset="$2"
|
||||||
|
RAIN_ENGINE_CHARS=()
|
||||||
|
|
||||||
|
case "$mode" in
|
||||||
|
matrix)
|
||||||
|
case "$charset" in
|
||||||
|
""|binary)
|
||||||
|
RAIN_ENGINE_CHARS=("0" "1")
|
||||||
|
;;
|
||||||
|
kana|kanji)
|
||||||
|
# Half-width katakana set, generally rendered as single-cell glyphs.
|
||||||
|
RAIN_ENGINE_CHARS=("ア" "イ" "ウ" "エ" "オ" "カ" "キ" "ク" "ケ" "コ" "サ" "シ" "ス" "セ" "ソ" "タ" "チ" "ツ" "テ" "ト" "ナ" "ニ" "ヌ" "ネ" "ノ" "ハ" "ヒ" "フ" "ヘ" "ホ" "マ" "ミ" "ム" "メ" "モ" "ヤ" "ユ" "ヨ" "ラ" "リ" "ル" "レ" "ロ" "ワ" "ン")
|
||||||
|
;;
|
||||||
|
ascii)
|
||||||
|
RAIN_ENGINE_CHARS=("0" "1" "2" "3" "4" "5" "6" "7" "8" "9" "A" "B" "C" "D" "E" "F")
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
disp E "Unknown charset: ${charset} (supported: binary, kana, ascii)."
|
||||||
|
return 1
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
RAIN_ENGINE_CHARS=("|" "│" "┃" "┆" "┇" "┊" "┋" "╽" "╿")
|
||||||
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
local exit_st=0
|
return 0
|
||||||
local rain_cars=("|" "│" "┃" "┆" "┇" "┊" "┋" "╽" "╿")
|
}
|
||||||
local rain_tab=${#rain_cars[@]}
|
|
||||||
local rain_color_tab=${#rain_colors[@]}
|
|
||||||
local num_rain_metadata=5
|
|
||||||
local term_height=$(tput lines)
|
|
||||||
local term_width=$(tput cols)
|
|
||||||
local X=0 Y=0 drop_length=0 rain_drop=0
|
|
||||||
local max_rain_width=0 new_rain_odd=0 falling_odd=0
|
|
||||||
|
|
||||||
sigwinch() {
|
_rain_normalize_speed()
|
||||||
term_width=$(tput cols)
|
{
|
||||||
term_height=$(tput lines)
|
local raw_speed="$1"
|
||||||
#step_duration=0.025
|
|
||||||
((max_rain_width = term_width * term_height / 4))
|
# Accept integer/floating values. UI scale is centiseconds by default:
|
||||||
((max_rain_height = term_height < 10 ? 1 : term_height / 10))
|
# 5 -> 0.05s, 2.5 -> 0.025s. Values < 1 are treated as direct seconds
|
||||||
# In percentage
|
# for backward compatibility (e.g. 0.03).
|
||||||
((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
|
if [[ ! "$raw_speed" =~ ^[0-9]+([.][0-9]+)?$ ]]; then
|
||||||
((new_rain_odd = new_rain_odd * 75 / 100))
|
return 1
|
||||||
((falling_odd = term_height > 25 ? 100 : term_height * 4))
|
fi
|
||||||
((falling_odd = falling_odd * 90 / 100))
|
|
||||||
|
if awk -v s="$raw_speed" 'BEGIN { exit !(s < 1) }'; then
|
||||||
|
printf "%s" "$raw_speed"
|
||||||
|
else
|
||||||
|
awk -v s="$raw_speed" 'BEGIN { printf "%.3f", s / 100 }'
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
|
_rain_engine()
|
||||||
|
{
|
||||||
|
local step_duration="$1"
|
||||||
|
local base_color="$2"
|
||||||
|
local mode="$3"
|
||||||
|
local charset="$4"
|
||||||
|
|
||||||
|
command -v tput >/dev/null 2>&1 || {
|
||||||
|
disp E "The program 'tput' is required but not installed."
|
||||||
|
return 1
|
||||||
}
|
}
|
||||||
|
|
||||||
do_exit() {
|
_rain_build_colors "$base_color"
|
||||||
|
_rain_build_chars "$mode" "$charset" || return 1
|
||||||
|
|
||||||
|
local rain_colors=("${RAIN_ENGINE_COLORS[@]}")
|
||||||
|
local rain_chars=("${RAIN_ENGINE_CHARS[@]}")
|
||||||
|
local rain_color_tab=${#rain_colors[@]}
|
||||||
|
local rain_tab=${#rain_chars[@]}
|
||||||
|
local matrix_head_color=$'\e[1;97m'
|
||||||
|
|
||||||
|
local exit_st=0
|
||||||
|
local num_rain_metadata=5
|
||||||
|
local term_height=0 term_width=0
|
||||||
|
local X=0 Y=0 drop_length=0 rain_drop=0
|
||||||
|
local max_rain_width=0 max_rain_height=0
|
||||||
|
local new_rain_odd=0 falling_odd=0
|
||||||
|
local term_area=0
|
||||||
|
local frame_sleep="$step_duration"
|
||||||
|
|
||||||
|
sigwinch()
|
||||||
|
{
|
||||||
|
term_width=$(tput cols)
|
||||||
|
term_height=$(tput lines)
|
||||||
|
((term_area = term_width * term_height))
|
||||||
|
|
||||||
|
case "$mode" in
|
||||||
|
matrix)
|
||||||
|
((max_rain_width = term_area / 3))
|
||||||
|
((max_rain_height = term_height < 8 ? 1 : term_height / 6))
|
||||||
|
((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
|
||||||
|
((new_rain_odd = new_rain_odd * 85 / 100))
|
||||||
|
((falling_odd = 100))
|
||||||
|
|
||||||
|
# Adapt cadence and density to terminal size for smoother rendering.
|
||||||
|
if ((term_area < 1200)); then
|
||||||
|
((max_rain_width = term_area / 4))
|
||||||
|
frame_sleep=$(awk -v s="$step_duration" 'BEGIN { printf "%.3f", s * 1.15 }')
|
||||||
|
elif ((term_area > 5000)); then
|
||||||
|
((max_rain_width = term_area / 2))
|
||||||
|
frame_sleep=$(awk -v s="$step_duration" 'BEGIN { printf "%.3f", s * 0.85 }')
|
||||||
|
else
|
||||||
|
frame_sleep="$step_duration"
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
((max_rain_width = term_area / 4))
|
||||||
|
((max_rain_height = term_height < 10 ? 1 : term_height / 10))
|
||||||
|
((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
|
||||||
|
((new_rain_odd = new_rain_odd * 75 / 100))
|
||||||
|
((falling_odd = term_height > 25 ? 100 : term_height * 4))
|
||||||
|
((falling_odd = falling_odd * 90 / 100))
|
||||||
|
frame_sleep="$step_duration"
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
}
|
||||||
|
|
||||||
|
do_exit()
|
||||||
|
{
|
||||||
exit_st=1
|
exit_st=1
|
||||||
}
|
}
|
||||||
|
|
||||||
do_render() {
|
do_render()
|
||||||
# Clean screen first
|
{
|
||||||
local idx=0
|
local idx=0 y=0 drop_color="" current_char="" render_color=""
|
||||||
|
|
||||||
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
|
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
|
||||||
X=${rains[idx]}
|
X=${rains[idx]}
|
||||||
Y=${rains[idx + 1]}
|
Y=${rains[idx + 1]}
|
||||||
drop_length=${rains[idx + 4]}
|
drop_length=${rains[idx + 4]}
|
||||||
for ((y = Y; y < Y + drop_length; y++)); do
|
for ((y = Y; y < Y + drop_length; y++)); do
|
||||||
((y < 1 || y > term_height)) && continue
|
((y < 1 || y > term_height)) && continue
|
||||||
echo -ne "\e[${y};${X}H "
|
printf "\e[%d;%dH " "$y" "$X"
|
||||||
done
|
done
|
||||||
done
|
done
|
||||||
|
|
||||||
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
|
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
|
||||||
if ((100 * RANDOM / 32768 < falling_odd)); then
|
if ((100 * RANDOM / 32768 < falling_odd)); then
|
||||||
# Falling
|
|
||||||
if ((++rains[idx + 1] > term_height)); then
|
if ((++rains[idx + 1] > term_height)); then
|
||||||
# Out of screen, bye sweet <3
|
rains=("${rains[@]:0:idx}" "${rains[@]:idx+num_rain_metadata:num_rains*num_rain_metadata}")
|
||||||
rains=("${rains[@]:0:idx}"
|
|
||||||
"${rains[@]:idx+num_rain_metadata:num_rains*num_rain_metadata}")
|
|
||||||
((num_rains--))
|
((num_rains--))
|
||||||
continue
|
continue
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
|
|
||||||
X=${rains[idx]}
|
X=${rains[idx]}
|
||||||
Y=${rains[idx + 1]}
|
Y=${rains[idx + 1]}
|
||||||
rain_drop=${rains[idx + 2]}
|
rain_drop=${rains[idx + 2]}
|
||||||
drop_color=${rains[idx + 3]}
|
drop_color=${rains[idx + 3]}
|
||||||
drop_length=${rains[idx + 4]}
|
drop_length=${rains[idx + 4]}
|
||||||
|
|
||||||
for ((y = Y; y < Y + drop_length; y++)); do
|
for ((y = Y; y < Y + drop_length; y++)); do
|
||||||
((y < 1 || y > term_height)) && continue
|
((y < 1 || y > term_height)) && continue
|
||||||
printf "\e[${y};${X}H${drop_color}${rain_drop}"
|
if [[ "$mode" == "matrix" ]]; then
|
||||||
|
current_char="${rain_chars[rain_tab * RANDOM / 32768]}"
|
||||||
|
if ((y == Y + drop_length - 1)); then
|
||||||
|
render_color="$matrix_head_color"
|
||||||
|
else
|
||||||
|
render_color="$drop_color"
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
current_char="$rain_drop"
|
||||||
|
render_color="$drop_color"
|
||||||
|
fi
|
||||||
|
printf "\e[%d;%dH%b%s" "$y" "$X" "$render_color" "$current_char"
|
||||||
done
|
done
|
||||||
done
|
done
|
||||||
}
|
}
|
||||||
|
|
||||||
trap do_exit TERM INT
|
trap do_exit TERM INT
|
||||||
trap sigwinch WINCH
|
trap sigwinch WINCH
|
||||||
# No echo stdin and hide the cursor
|
|
||||||
stty -echo
|
stty -echo
|
||||||
printf "\e[?25l"
|
printf "\e[?25l"
|
||||||
printf "\e[2J"
|
printf "\e[2J"
|
||||||
|
|
||||||
local rains=()
|
local rains=()
|
||||||
local num_rains=0
|
local num_rains=0
|
||||||
|
local ch=""
|
||||||
|
|
||||||
sigwinch
|
sigwinch
|
||||||
while ((exit_st <= 0)); do
|
while ((exit_st <= 0)); do
|
||||||
if (($exit_st <= 0)); then
|
read -r -n 1 -t "$frame_sleep" ch
|
||||||
read -n 1 -t $step_duration ch
|
case "$ch" in
|
||||||
case "$ch" in
|
q|Q)
|
||||||
q | Q)
|
|
||||||
do_exit
|
do_exit
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
if ((num_rains < max_rain_width)) && ((100 * RANDOM / 32768 < new_rain_odd)); then
|
if ((num_rains < max_rain_width)) && ((100 * RANDOM / 32768 < new_rain_odd)); then
|
||||||
# Need new |, 1-based
|
rain_drop="${rain_chars[rain_tab * RANDOM / 32768]}"
|
||||||
rain_drop="${rain_cars[rain_tab * RANDOM / 32768]}"
|
drop_color="${rain_colors[rain_color_tab * RANDOM / 32768]}"
|
||||||
drop_color="${rain_colors[rain_color_tab * RANDOM / 32768]}"
|
drop_length=$((max_rain_height * RANDOM / 32768 + 1))
|
||||||
drop_length=$((max_rain_height * RANDOM / 32768 + 1))
|
X=$((term_width * RANDOM / 32768 + 1))
|
||||||
X=$((term_width * RANDOM / 32768 + 1))
|
Y=$((1 - drop_length))
|
||||||
Y=$((1 - drop_length))
|
rains=("${rains[@]}" "$X" "$Y" "$rain_drop" "$drop_color" "$drop_length")
|
||||||
rains=("${rains[@]}" "$X" "$Y" "$rain_drop" "$drop_color" "$drop_length")
|
((num_rains++))
|
||||||
((num_rains++))
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Let rain fall!
|
|
||||||
do_render
|
|
||||||
fi
|
fi
|
||||||
done
|
|
||||||
echo -ne "\e[${term_height};1H\e[0K"
|
|
||||||
|
|
||||||
# Show cursor and echo stdin
|
do_render
|
||||||
echo -ne "\e[?25h"
|
done
|
||||||
|
|
||||||
|
printf "\e[%d;1H\e[0K" "$term_height"
|
||||||
|
printf "\e[?25h"
|
||||||
stty echo
|
stty echo
|
||||||
unset exit_st
|
|
||||||
trap - TERM INT
|
trap - TERM INT
|
||||||
trap - WINCH
|
trap - WINCH
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------------------
|
||||||
|
# Let the rain fall (current style)
|
||||||
|
# Usage: rain [OPTIONS]
|
||||||
|
rain()
|
||||||
|
{
|
||||||
|
_rain_show_usage()
|
||||||
|
{
|
||||||
|
printf "Usage: rain [OPTIONS]\n"
|
||||||
|
printf "Options:\n"
|
||||||
|
printf "\t-s, --speed NUM Set speed value (default: 5 => 0.050s).\n"
|
||||||
|
printf "\t Values >=1 use a /100 scale (5 => 0.05s).\n"
|
||||||
|
printf "\t Values <1 are interpreted as raw seconds.\n"
|
||||||
|
printf "\t-c, --color COLOR Set the color theme (default: white).\n"
|
||||||
|
printf "\t-h, --help Display this help message and exit.\n\n"
|
||||||
|
printf "Available Colors:\n"
|
||||||
|
printf "\t\e[32mgreen\e[0m\t: Matrix-like green shades\n"
|
||||||
|
printf "\t\e[34mblue\e[0m\t: Deep ocean blue gradients\n"
|
||||||
|
printf "\t\e[31mred\e[0m\t: Crimson/Blood rain\n"
|
||||||
|
printf "\t\e[33myellow\e[0m\t: Amber and gold tones\n"
|
||||||
|
printf "\t\e[36mcyan\e[0m\t: Electric cyan/turquoise\n"
|
||||||
|
printf "\twhite\t: Greyscale and white (original style)\n\n"
|
||||||
|
printf "Example: rain --color green --speed 3\n"
|
||||||
|
}
|
||||||
|
|
||||||
|
local step_duration=0.050
|
||||||
|
local base_color="white"
|
||||||
|
|
||||||
|
while [[ "$#" -gt 0 ]]; do
|
||||||
|
case $1 in
|
||||||
|
-s|--speed)
|
||||||
|
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
||||||
|
step_duration=$(_rain_normalize_speed "$2") || {
|
||||||
|
disp E "--speed requires a numeric value."
|
||||||
|
_rain_show_usage
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
shift
|
||||||
|
else
|
||||||
|
disp E "--speed requires a numeric value."
|
||||||
|
_rain_show_usage
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
-c|--color)
|
||||||
|
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
||||||
|
base_color="$2"
|
||||||
|
shift
|
||||||
|
else
|
||||||
|
disp E "--color requires a color name."
|
||||||
|
_rain_show_usage
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
-h|--help)
|
||||||
|
_rain_show_usage
|
||||||
|
return 0
|
||||||
|
;;
|
||||||
|
--)
|
||||||
|
shift
|
||||||
|
break
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
disp E "Unknown option: $1"
|
||||||
|
_rain_show_usage
|
||||||
|
return 1
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
shift
|
||||||
|
done
|
||||||
|
|
||||||
|
_rain_engine "$step_duration" "$base_color" "rain" ""
|
||||||
|
}
|
||||||
export -f rain
|
export -f rain
|
||||||
|
|
||||||
|
# ------------------------------------------------------------------------------
|
||||||
|
# Matrix style digital rain
|
||||||
|
# Usage: matrix [OPTIONS]
|
||||||
|
matrix()
|
||||||
|
{
|
||||||
|
_matrix_show_usage()
|
||||||
|
{
|
||||||
|
printf "Usage: matrix [OPTIONS]\n"
|
||||||
|
printf "Options:\n"
|
||||||
|
printf "\t-s, --speed NUM Set speed value (default: 3.5 => 0.035s).\n"
|
||||||
|
printf "\t Values >=1 use a /100 scale (3.5 => 0.035s).\n"
|
||||||
|
printf "\t Values <1 are interpreted as raw seconds.\n"
|
||||||
|
printf "\t-c, --color COLOR Set color theme (default: green).\n"
|
||||||
|
printf "\t-C, --charset SET Character set: binary, kana, ascii (default: binary).\n"
|
||||||
|
printf "\t-h, --help Display this help message and exit.\n\n"
|
||||||
|
printf "Example: matrix -C kana -c green --speed 2\n"
|
||||||
|
}
|
||||||
|
|
||||||
|
local step_duration=0.035
|
||||||
|
local base_color="green"
|
||||||
|
local charset="binary"
|
||||||
|
|
||||||
|
while [[ "$#" -gt 0 ]]; do
|
||||||
|
case $1 in
|
||||||
|
-s|--speed)
|
||||||
|
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
||||||
|
step_duration=$(_rain_normalize_speed "$2") || {
|
||||||
|
disp E "--speed requires a numeric value."
|
||||||
|
_matrix_show_usage
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
shift
|
||||||
|
else
|
||||||
|
disp E "--speed requires a numeric value."
|
||||||
|
_matrix_show_usage
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
-c|--color)
|
||||||
|
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
||||||
|
case "${2,,}" in
|
||||||
|
binary|kana|kanji|ascii)
|
||||||
|
disp W "'${2}' looks like a charset value. Use -C/--charset for clarity."
|
||||||
|
charset="${2,,}"
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
base_color="$2"
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
shift
|
||||||
|
else
|
||||||
|
disp E "--color requires a color name."
|
||||||
|
_matrix_show_usage
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
-C|--charset)
|
||||||
|
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
|
||||||
|
charset="${2,,}"
|
||||||
|
shift
|
||||||
|
else
|
||||||
|
disp E "--charset requires a value."
|
||||||
|
_matrix_show_usage
|
||||||
|
return 1
|
||||||
|
fi
|
||||||
|
;;
|
||||||
|
-h|--help)
|
||||||
|
_matrix_show_usage
|
||||||
|
return 0
|
||||||
|
;;
|
||||||
|
--)
|
||||||
|
shift
|
||||||
|
break
|
||||||
|
;;
|
||||||
|
*)
|
||||||
|
disp E "Unknown option: $1"
|
||||||
|
_matrix_show_usage
|
||||||
|
return 1
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
shift
|
||||||
|
done
|
||||||
|
|
||||||
|
_rain_engine "$step_duration" "$base_color" "matrix" "$charset"
|
||||||
|
}
|
||||||
|
export -f matrix
|
||||||
|
|
||||||
# ------------------------------------------------------------------------------
|
# ------------------------------------------------------------------------------
|
||||||
# EOF
|
# EOF
|
||||||
|
|||||||
Reference in New Issue
Block a user