reworked known_bugs.

This commit is contained in:
fatalerrors
2026-05-28 16:33:05 +02:00
parent bddcd170c3
commit 28e1e26b0e

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@@ -5,32 +5,41 @@ This document tracks currently known issues and limitations.
## Open issues
- **Prompt execution time is inaccurate in Windows Terminal (WSL)**
- **Status:** open, likely not fully fixable with the current Bash prompt model.
- **Symptoms:** in Windows Terminal, the displayed duration includes idle time
and typing time, and is consistently higher than real command execution time.
Behavior differs across terminal environments:
- In a native Linux terminal (including Linux shells launched through WSL),
timing starts when Enter is pressed and stops when the prompt is shown again.
- In Windows Terminal, timing appears to start/stop on prompt display events.
- **Technical context:** execution time is measured from a `DEBUG` trap plus
`PROMPT_COMMAND`, using `date +%s%N` deltas. In WSL + Windows Terminal,
timer precision and scheduling behavior can introduce jitter that does not
match wall-clock perception.
- **Likely cause:** Windows Terminal does not handle Bash timing-related events
in the same way as native Linux terminals.
- **Impact:** cosmetic/observability issue only. Commands are executed normally.
- **Workarounds:**
- Use a native Linux terminal under WSL (for example QTerminal, Terminator,
Konsole, etc.) to recover the expected Enter→prompt timing behavior.
- Use `/usr/bin/time -p <command>` (or `time <command>`) when accurate timing is needed.
- Treat prompt timing as an approximate indicator in this environment.
- None :-)
---
## Rain/Matrix rendering is slow on Windows
## Won't fix
- **Description:** The rain and matrix terminal effects are significantly slower on Windows, especially with high density settings.
- **Cause:** This is due to the way Windows handles terminal display updates, which is inherently less efficient than on Unix-like systems.
These issues are caused by platform or environment limitations outside the scope of this
project and will not be addressed in Bash.
### Prompt execution time is inaccurate in Windows Terminal (WSL)
- **Description:** In Windows Terminal the displayed duration includes idle and typing time,
and is consistently higher than actual command execution time. In a native Linux terminal
(including WSL shells inside Konsole, QTerminal, etc.) timing correctly starts on Enter and
stops when the prompt reappears; in Windows Terminal, timer events appear tied to prompt
display rather than to the Enter keypress.
- **Cause:** Execution time is measured via a `DEBUG` trap and `PROMPT_COMMAND` using
`date +%s%N` deltas. WSL + Windows Terminal introduces scheduling jitter between Bash signal
events and the underlying Windows terminal layer that does not match wall-clock perception.
- **Impact:** Cosmetic / observability only — commands execute normally.
- **Status:** Not fixable in Bash; this is a limitation of the Windows Terminal / WSL
integration layer.
- **Workarounds:**
- Use a native Linux terminal under WSL (Konsole, QTerminal, Terminator, etc.) to
recover the expected Enter→prompt timing behavior.
- Use `/usr/bin/time -p <command>` or the shell built-in `time` when accurate timing
is required.
- Treat prompt timing as an inacurate indicator in this environment.
### Rain/Matrix rendering is slow on Windows
- **Description:** The rain, matrix and rainbow terminal effects are significantly slower
on Windows, especially with high density settings on every terminal software.
- **Cause:** This is due to the way Windows handles terminal display updates, which is
inherently less efficient than on Unix-like systems.
- **Status:** Not fixable in Bash; this is a limitation of Windows terminal design.
- **Workaround:** Lower the density parameter for better performance, or use a Unix-like environment for optimal speed.
- **Workaround:** Lower the density parameter for better performance, or use a Unix-like
environment for optimal speed.