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profile/profile.d/rain.sh
2026-03-25 14:39:58 +01:00

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#!/usr/bin/env bash
# ------------------------------------------------------------------------------
# Copyright (c) 2013-2026 Geoffray Levasseur <fatalerrors@geoffray-levasseur.org>
# Protected by the BSD3 license. Please read bellow for details.
#
# * Redistribution and use in source and binary forms,
# * with or without modification, are permitted provided
# * that the following conditions are met:
# *
# * Redistributions of source code must retain the above
# * copyright notice, this list of conditions and the
# * following disclaimer.
# *
# * Redistributions in binary form must reproduce the above
# * copyright notice, this list of conditions and the following
# * disclaimer in the documentation and/or other materials
# * provided with the distribution.
# *
# * Neither the name of the copyright holder nor the names
# * of any other contributors may be used to endorse or
# * promote products derived from this software without
# * specific prior written permission.
# *
# * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
# * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
# * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# * OF SUCH DAMAGE.
# ------------------------------------------------------------------------------
# ------------------------------------------------------------------------------
# Let the rain fall
# Usage: rain [OPTIONS]
# Options:
# -s, --speed NUM Set the drop delay in seconds (default: 0.050).
# Lower values = faster rain.
# -c, --color COLOR Set the color theme (default: white).
# -h, --help Display this help message and exit.
# Available Colors:
# green : The classic Matrix digital rain
# blue : Deep ocean blue gradients
# red : Crimson/Blood rain
# yellow : Amber and gold tones
# cyan : Electric cyan/turquoise
# white : Greyscale and white (original style)
rain()
{
show_usage() {
printf "Usage: rain [OPTIONS]\n"
printf "Options:\n"
printf "\t-s, --speed NUM Set the drop delay in seconds (default: 0.050).\n"
printf "\t Lower values = faster rain.\n"
printf "\t-c, --color COLOR Set the color theme (default: white).\n"
printf "\t-h, --help Display this help message and exit.\n\n"
printf "Available Colors:\n"
printf "\t\e[32mgreen\e[0m\t: The classic Matrix digital rain\n"
printf "\t\e[34mblue\e[0m\t: Deep ocean blue gradients\n"
printf "\t\e[31mred\e[0m\t: Crimson/Blood rain\n"
printf "\t\e[33myellow\e[0m\t: Amber and gold tones\n"
printf "\t\e[36mcyan\e[0m\t: Electric cyan/turquoise\n"
printf "\twhite\t: Greyscale and white (original style)\n\n"
printf "Example: rain --color green --speed 0.03\n"
}
local step_duration=0.050
local base_color="white" # default color scheme, can be overridden by --color
# Analyse arguments
while [[ "$#" -gt 0 ]]; do
case $1 in
-s|--speed)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
step_duration="$2"; shift
else
disp E "--speed requires a numeric value."
show_usage && return 1
fi
;;
-c|--color)
if [[ -n "$2" && ! "$2" =~ ^- ]]; then
base_color="$2"; shift
else
disp E "--color requires a color name."
show_usage && return 1
fi
;;
-h|--help)
show_usage && return 0
;;
*)
disp E "Unknown option: $1"
show_usage && return 1
;;
esac
shift
done
# Define colors (256-colors gradients)
local rain_colors=()
case $base_color in
green) # Matrix style green
for i in {22..28} {34..40} {46..48}; do rain_colors+=("\e[38;5;${i}m"); done ;;
blue) # Deep ocean blues
for i in {17..21} {27..33} {39..45}; do rain_colors+=("\e[38;5;${i}m"); done ;;
red) # Crimson / blood red
for i in {52..52} {88..88} {124..124} {160..160} {196..201}; do rain_colors+=("\e[38;5;${i}m"); done ;;
yellow) # Amber / gold
for i in {58..58} {100..100} {142..142} {184..184} {226..229}; do rain_colors+=("\e[38;5;${i}m"); done ;;
cyan) # Electric cyan / turquoise
for i in {30..31} {37..38} {44..45} {50..51}; do rain_colors+=("\e[38;5;${i}m"); done ;;
*) # Greyscale / white (original style)
rain_colors=("\e[37m" "\e[37;1m")
for i in {244..255}; do rain_colors+=("\e[38;5;${i}m"); done ;;
esac
local exit_st=0
local rain_cars=("|" "│" "┃" "┆" "┇" "┊" "┋" "╽" "╿")
local rain_tab=${#rain_cars[@]}
local rain_color_tab=${#rain_colors[@]}
local num_rain_metadata=5
local term_height=$(tput lines)
local term_width=$(tput cols)
local X=0 Y=0 drop_length=0 rain_drop=0
local max_rain_width=0 new_rain_odd=0 falling_odd=0
sigwinch() {
term_width=$(tput cols)
term_height=$(tput lines)
#step_duration=0.025
((max_rain_width = term_width * term_height / 4))
((max_rain_height = term_height < 10 ? 1 : term_height / 10))
# In percentage
((new_rain_odd = term_height > 50 ? 100 : term_height * 2))
((new_rain_odd = new_rain_odd * 75 / 100))
((falling_odd = term_height > 25 ? 100 : term_height * 4))
((falling_odd = falling_odd * 90 / 100))
}
do_exit() {
exit_st=1
}
do_render() {
# Clean screen first
local idx=0
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
X=${rains[idx]}
Y=${rains[idx + 1]}
drop_length=${rains[idx + 4]}
for ((y = Y; y < Y + drop_length; y++)); do
((y < 1 || y > term_height)) && continue
echo -ne "\e[${y};${X}H "
done
done
for ((idx = 0; idx < num_rains * num_rain_metadata; idx += num_rain_metadata)); do
if ((100 * RANDOM / 32768 < falling_odd)); then
# Falling
if ((++rains[idx + 1] > term_height)); then
# Out of screen, bye sweet <3
rains=("${rains[@]:0:idx}"
"${rains[@]:idx+num_rain_metadata:num_rains*num_rain_metadata}")
((num_rains--))
continue
fi
fi
X=${rains[idx]}
Y=${rains[idx + 1]}
rain_drop=${rains[idx + 2]}
drop_color=${rains[idx + 3]}
drop_length=${rains[idx + 4]}
for ((y = Y; y < Y + drop_length; y++)); do
((y < 1 || y > term_height)) && continue
printf "\e[${y};${X}H${drop_color}${rain_drop}"
done
done
}
trap do_exit TERM INT
trap sigwinch WINCH
# No echo stdin and hide the cursor
stty -echo
printf "\e[?25l"
printf "\e[2J"
local rains=()
local num_rains=0
sigwinch
while ((exit_st <= 0)); do
if (($exit_st <= 0)); then
read -n 1 -t $step_duration ch
case "$ch" in
q | Q)
do_exit
;;
esac
if ((num_rains < max_rain_width)) && ((100 * RANDOM / 32768 < new_rain_odd)); then
# Need new |, 1-based
rain_drop="${rain_cars[rain_tab * RANDOM / 32768]}"
drop_color="${rain_colors[rain_color_tab * RANDOM / 32768]}"
drop_length=$((max_rain_height * RANDOM / 32768 + 1))
X=$((term_width * RANDOM / 32768 + 1))
Y=$((1 - drop_length))
rains=("${rains[@]}" "$X" "$Y" "$rain_drop" "$drop_color" "$drop_length")
((num_rains++))
fi
# Let rain fall!
do_render
fi
done
echo -ne "\e[${term_height};1H\e[0K"
# Show cursor and echo stdin
echo -ne "\e[?25h"
stty echo
unset exit_st
trap - TERM INT
trap - WINCH
}
export -f rain
# ------------------------------------------------------------------------------
# EOF