2.0 KiB
Executable File
2.0 KiB
Executable File
Known bugs
This document tracks currently known issues and limitations.
Open issues
- None :-)
Won't fix
These issues are caused by platform or environment limitations outside the scope of this project and will not be addressed in Bash.
Prompt execution time is inaccurate in Windows Terminal (WSL)
- Description: In Windows Terminal the displayed duration includes idle and typing time, and is consistently higher than actual command execution time. In a native Linux terminal (including WSL shells inside Konsole, QTerminal, etc.) timing correctly starts on Enter and stops when the prompt reappears; in Windows Terminal, timer events appear tied to prompt display rather than to the Enter keypress.
- Cause: Execution time is measured via a
DEBUGtrap andPROMPT_COMMANDusingdate +%s%Ndeltas. WSL + Windows Terminal introduces scheduling jitter between Bash signal events and the underlying Windows terminal layer that does not match wall-clock perception. - Impact: Cosmetic / observability only — commands execute normally.
- Status: Not fixable in Bash; this is a limitation of the Windows Terminal / WSL integration layer.
- Workarounds:
- Use a native Linux terminal under WSL (Konsole, QTerminal, Terminator, etc.) to recover the expected Enter→prompt timing behavior.
- Use
/usr/bin/time -p <command>or the shell built-intimewhen accurate timing is required. - Treat prompt timing as an inacurate indicator in this environment.
Rain/Matrix rendering is slow on Windows
- Description: The rain, matrix and rainbow terminal effects are significantly slower on Windows, especially with high density settings on every terminal software.
- Cause: This is due to the way Windows handles terminal display updates, which is inherently less efficient than on Unix-like systems.
- Status: Not fixable in Bash; this is a limitation of Windows terminal design.
- Workaround: Lower the density parameter for better performance, or use a Unix-like environment for optimal speed.